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High Ground

High Ground

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Exodus

#7 · EN · Uncommon · 1998-06-15

Browse all 3 printings ↓

High Ground

{W}

Enchantment

Each creature you control can block an additional creature each combat.

Artist: rk post

Color identity: W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.24€0.28

MTGO: 0.09 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

crawlspace of doom!...? .. i couldnt think of anythin to name this combo :P

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernlegal
Predhlegal
Tlrlegal
Rulings

2007-07-15 High Ground allows you to make some complicated blocks. For example, if you’re being attacked by three creatures (call them A, B, and C) and you control three creatures (X, Y, and Z), you can have X block A and B, Y block B and C, and Z block just C, among many other possible options. The defending player chooses how each blocking creature’s combat damage will be divided among the creatures it’s blocking.

2007-07-15 High Ground’s effect is cumulative. If you have a creature that can already block an additional creature, now it can block three creatures.

Current Oracle text is shown for every printing.