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Sunhome Guildmage

Sunhome Guildmage

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Modern Masters 2017

#191 · EN · Uncommon · 2017-03-17

Browse all 3 printings ↓

Sunhome Guildmage

{R}{W}

Creature — Human Wizard

{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

Power: 2

Toughness: 2

Artist: Eric Deschamps

Color identity: R, W

Related cards: Soldier Sunhome Guildmage

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.22€0.09
Foil$0.14€0.14

MTGO: 0.03 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2013-01-24 Only creatures you control when Sunhome Guildmage’s first ability resolves will get +1/+0. Creatures that come under your control later in the turn will not.

Current Oracle text is shown for every printing.