Final Fantasy Commander
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $0.26 | €0.27 |
MTGO: 0.06 tix
Selected printing
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Fathom MageFathom MageCreature — Human Wizard Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card. Power: 1 Toughness: 1 Artist: Justyna Dura Color identity: G, U Reference prices
MTGO: 0.06 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions10 printings across 10 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Final Fantasy Commander
MTGO: 0.06 tix Selected printingNew Capenna Commander
Commander Legends
MTGO: 0.02 tix View this printingCommander Anthology Volume II
Commander 2016
Gatecrash
MTGO: 0.02 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardSemi infinite life gain/card draw standard Format legality
Rulings2013-04-15 If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger. 2013-04-15 If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats. 2013-04-15 If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing. 2013-04-15 When comparing the stats as the evolve ability resolves, it's possible that the stat that's greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you'll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You'll put a +1/+1 counter on the creature with evolve. 2013-04-15 When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness. 2013-04-15 Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all. 2013-01-24 Fathom Mage's last ability will trigger whenever any +1/+1 counter is placed on it, not just ones due to the evolve ability. 2013-01-24 If Fathom Mage enters with a +1/+1 counter on it (perhaps due to Master Biomancer), its last ability will trigger once for each +1/+1 counter it entered with. 2013-01-24 If multiple +1/+1 counters are placed on Fathom Mage simultaneously, its last ability will trigger once for each of those counters. Current Oracle text is shown for every printing.
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