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Lavinia of the Tenth

Lavinia of the Tenth

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RNA Guild Kit

#15 · EN · Rare · 2019-02-15

Browse all 3 printings ↓

Lavinia of the Tenth

{3}{W}{U}

Legendary Creature — Human Soldier

Protection from red When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Power: 4

Toughness: 4

Artist: Willian Murai

Color identity: U, W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.32€0.51

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2013-04-15 Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent.

2013-04-15 If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block.

2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block.

2013-04-15 If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected.

2013-04-15 Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn.

2013-04-15 The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost.

2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.

2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.

Current Oracle text is shown for every printing.