Dragon's Maze
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $0.23 | €0.24 |
| Foil | $0.41 | €0.61 |
MTGO: 0.02 tix
Selected printing
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Lavinia of the TenthLavinia of the TenthLegendary Creature — Human Soldier Protection from red
When Lavinia enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) Power: 4 Toughness: 4 Artist: Willian Murai Color identity: U, W Reference prices
MTGO: 0.02 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions3 printings across 3 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Dragon's Maze
MTGO: 0.02 tix Selected printingRavnica: Clue Edition
MTGO: 0.10 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2013-04-15 Activated abilities include a colon and are written in the form "[cost]: [effect]." No one can activate any activated abilities, including mana abilities, of a detained permanent. 2013-04-15 If a creature is already attacking or blocking when it's detained, it won't be removed from combat. It will continue to attack or block. 2013-04-15 If a noncreature permanent is detained and later turns into a creature, it won't be able to attack or block. 2013-04-15 If a permanent's activated ability is on the stack when that permanent is detained, the ability will be unaffected. 2013-04-15 Lavinia's ability doesn't affect permanents an opponent gains control of after its enters-the-battlefield ability has resolved. Similarly, if you gain control of a detained permanent after that ability resolves, it will continue to be detained until your next turn. 2013-04-15 The mana value of a creature token is 0 unless that token is a copy of another creature, in which case it copies that creature's mana cost. 2013-04-15 The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger. 2013-04-15 When a player leaves a multiplayer game, any continuous effects with durations that last until that player's next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely. Current Oracle text is shown for every printing.
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