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Break of Day

Break of Day

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Dark Ascension

#3 · EN · Common · 2012-02-03

Browse all 1 printings ↓

Break of Day

{1}{W}

Instant

Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Artist: Karl Kopinski

Color identity: W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.09€0.02
Foil$0.30€0.16

MTGO: 0.03 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Dragon\'s Hour

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Pauperlegal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommanderlegal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2013-07-01 Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.

2013-07-01 Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

Current Oracle text is shown for every printing.


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