Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  

Grafted Exoskeleton

Grafted Exoskeleton

Click or tap the image to zoom

The List

#ONC-132 · EN · Uncommon · 2026-10-19

Browse all 4 printings ↓

Grafted Exoskeleton

{4}

Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artist: Allen Williams

Color identity: Colorless

Related cards: Poison Counter Grafted Exoskeleton

Reference prices

No price available for this printing.

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

4 printings across 4 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Half-life

turn 1 --- 10/10 (with infect, hex-proof and haste) and you become safe from stuff like lightning bo

Grafted Gladiator

Ruric That II

easily poison a opponent to death

Lash Graft Spellskite

Boardwipe Burn Poison

infected barb or dare to tap a land

Free Infect each turn

death to the opponent

Phyrexian Stoutarm

Spikeshot gargantuan

Lead Poisoning

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhlegal
Tlrnot legal
Rulings

2011-01-01 A player who has ten or more poison counters loses the game. This is a state-based action.

2011-01-01 Damage from a source with infect affects planeswalkers normally.

2011-01-01 Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.

2011-01-01 If Grafted Exoskeleton's last ability triggers, but you don't control the permanent it became unattached from at the time that ability resolves (perhaps because another player has somehow gained control of it), you won't be able to sacrifice it.

2011-01-01 If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters.

2011-01-01 In addition to the effect of its equip ability, Grafted Exoskeleton becomes unattached from the creature it's equipping if a spell or ability (such as Fulgent Distraction) causes it to become unattached, if Grafted Exoskeleton leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Exoskeleton ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)

2011-01-01 Infect's effect applies to any damage, not just combat damage.

2011-01-01 The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.

Current Oracle text is shown for every printing.