Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  

Protean Hydra

Protean Hydra

Click or tap the image to zoom

Magic 2010

#200 · EN · Mythic · 2009-07-17

Browse all 2 printings ↓

Protean Hydra

{X}{G}

Creature — Hydra

This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage and remove that many +1/+1 counters from it. Whenever a +1/+1 counter is removed from this creature, put two +1/+1 counters on it at the beginning of the next end step.

Power: 0

Toughness: 0

Artist: Jim Murray

Color identity: G

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$4.73€2.32
Foil$15.36€7.50

MTGO: 0.02 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Serpent's Gift

Unstable Hydra

I'm sorry. Did you want a turn?

Invincible Hydra

3 +1/+1 counters every turn

Thanks Psyche

Evergrowing Protean Hydra 2 from Mentok

Evergrowing Protean Hydra

T2 High Protean diet

One less creature, One big blocker

alot of math

i\'ve got mana! yes i do

Massive Hydra

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhlegal
Tlrlegal
Rulings

2009-10-01 All damage that would be dealt to Protean Hydra is prevented, even if it doesn’t have that many +1/+1 counters on it. This is true even if Protean Hydra has no +1/+1 counters on it at all (and is able to remain on the battlefield because some other effect is boosting its toughness). If the amount of damage that would be dealt to Protean Hydra is greater than the number of +1/+1 counters on it, all the +1/+1 counters on Protean Hydra are removed from it.

2009-10-01 If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.

2009-10-01 If any +1/+1 counters are removed from Protean Hydra during the end step, its last ability will trigger and set up a delayed triggered ability that will trigger at the beginning of the next end step (which is near the end of the following turn).

2009-10-01 If multiple +1/+1 counters are removed from Protean Hydra at once, its last ability will trigger that many times.

2009-10-01 If unpreventable damage is dealt to Protean Hydra, the Hydra’s second ability will try to prevent it and fail (meaning that damage has its normal results), and it will also remove that many +1/+1 counters from Protean Hydra.

2009-10-01 Protean Hydra’s last ability triggers whenever a +1/+1 counter is removed from it for any reason, not just when a +1/+1 counter is removed by its second ability.

Current Oracle text is shown for every printing.