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Immortal Coil

Immortal Coil

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Shards of Alara

#79 · EN · Rare · 2008-10-03

Browse all 1 printings ↓

Immortal Coil

{2}{B}{B}

Artifact

{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.

Artist: Dan Murayama Scott

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.55€0.30
Foil$2.37€1.06

MTGO: 0.02 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

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Make your opponent kill himself

immortal relic FTW!!

Suicide

Hasty Goblin Trade

Instant Gratification

Iname, Lord of Death

Tap: You win

Bazaar off this \'Mortal Coil

Mortal Coil

Immortal pain in the Butt

5th Turn Artifact Swap Win

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhlegal
Tlrnot legal
Rulings

2008-10-01 If the third ability is countered, but your graveyard is still empty, the ability will immediately trigger again.

2008-10-01 Similarly, if the third ability resolves but you don’t lose the game for some reason (because you control Platinum Angel, perhaps), it will immediately trigger again if your graveyard is still empty. Immortal Coil + Platinum Angel + an empty graveyard is an involuntary infinite loop. Unless a player disrupts it, the game will end in a draw.

2008-10-01 The first ability exiles two cards in your graveyard as a cost. You can’t activate this ability unless you have at least two cards in your graveyard. Exiling those two cards can’t be responded to.

2008-10-01 The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.

2008-10-01 The second ability prevents all damage that would be dealt to you, regardless of how many cards are in your graveyard. For example, if you have three cards in your graveyard and would be dealt 5 damage, Immortal Coil prevents all 5 damage and exiles all the cards in your graveyard.

2008-10-01 The third ability checks whether your graveyard is empty only at the time it triggers. Putting a card into your graveyard after that doesn’t help. You’ll lose the game when the ability resolves.

Current Oracle text is shown for every printing.


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