Ultimate Masters
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $9.71 | €8.57 |
| Foil | $13.84 | €13.34 |
MTGO: 0.02 tix
Selected printing
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Glen Elendra ArchmageGlen Elendra ArchmageCreature — Faerie Wizard Flying
Power: 2 Toughness: 2 Artist: Karl Kopinski Color identity: U Reference prices
MTGO: 0.02 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions7 printings across 6 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Ultimate Masters
MTGO: 0.02 tix Selected printingWilds of Eldraine Commander
MTGO: 0.36 tix View this printing30th Anniversary Play Promos
Secret Lair DropBorderless · Inverted
Secret Lair DropBorderless · Inverted
Modern Masters
MTGO: 0.02 tix View this printingEventide
MTGO: 0.02 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardThere\'s just no end to these guys! Format legality
Rulings2013-06-07 If a creature with persist stops being a creature, persist will still work. 2013-06-07 If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point. 2013-06-07 If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing. 2013-06-07 If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield. 2013-06-07 If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time. 2013-06-07 The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it. 2013-06-07 When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence. Current Oracle text is shown for every printing.
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