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Chains of Mephistopheles

Chains of Mephistopheles

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Legends

#91 · EN · Rare · 1994-06-01

Browse all 3 printings ↓

Chains of Mephistopheles

{1}{B}

Enchantment

If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.

Artist: Heather Hudson

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$1,260.44€961.00

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Annoy people

I play, you exile

time is running out

Really... this isnt here!

You Get To Draw No One Else Does

Anvil/Chains

chose you last spells wizely.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoollegal
Premodernnot legal
Predhlegal
Tlrlegal
Rulings

2007-09-16 A player’s normal card draw on their turn is exempt from this effect. All other draws will be affected.

2007-09-16 Here’s what happens when Chains of Mephistopheles replaces a player’s draw: — If that player has at least one card in their hand, they discard a card and then draws a card. — If that player’s hand is empty, they put the top card of their library into their graveyard. The player doesn’t draw a card at all.

2007-09-16 If a spell or ability would cause a player to draw multiple cards, this is treated as a number of individual “draw one card” actions. Apply the effect of Chains of Mephistopheles to each one.

2004-10-04 Cards which are drawn as a cost are affected by this card because replacement effects can alter the payment of costs.

2004-10-04 The effect is cumulative. If there are two of these on the battlefield, each of them will modify each draw (after the first one if during the draw step), and will cause the player to discard or to “mill” a card from their library. As they resolve in order, the player must discard if possible. Once the player fails to discard and instead “mills” a card, all further effects of additional Chains of Mephistopheles will not do anything. This is because the “mill” also replaces the draw effect and the player is no longer drawing a card. You handle them in order. Each one makes you discard first and then continue or else mill a card and lose the draw.

Current Oracle text is shown for every printing.


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