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Krovikan Vampire

Krovikan Vampire

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Ice Age

#141 · EN · Uncommon · 1995-06-03

Browse all 3 printings ↓

Krovikan Vampire

{3}{B}{B}

Creature — Vampire

At the beginning of each end step, if a creature dealt damage by this creature this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of this creature.

Power: 3

Toughness: 3

Artist: Quinton Hoover

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.35€0.42

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Vampire Arena

Take over all creatures

old school mono black creature control

Fatal Forbiden Krovikan

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernlegal
Predhlegal
Tlrnot legal
Rulings

2008-10-01 If a creature that Krovikan Vampire dealt damage to that turn dies in response to the triggered ability, that creature card will be put onto the battlefield. Note that an appropriate creature must have died prior to the beginning of the end step in order for the ability to trigger in the first place.

2008-08-01 If Krovikan Vampire isn’t on the battlefield at the beginning of the end step, its ability won’t trigger. No cards will be returned to the battlefield, even if Krovikan Vampire dealt damage to some creatures that died that turn.

2008-08-01 Whoever controls Krovikan Vampire when the ability triggers will return the applicable cards to the battlefield under their control. It doesn’t matter who controlled it at the time the damage was dealt.

2004-10-04 At the beginning of each end step, the game checks all creatures that died that turn to see if Krovikan Vampire had dealt damage to them during the turn. It doesn’t matter whether the damage was combat damage, and it doesn’t matter whether the damage was what caused the creatures to die.

2004-10-04 If a creature Krovikan Vampire dealt damage to dies, then leaves the graveyard by some means, the game loses track of it. Krovikan Vampire’s ability won’t be able to return it to the battlefield, even if it’s put back into the graveyard before the end step.

Current Oracle text is shown for every printing.