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Power / Toughness:
Can only be played on a target land you control. Sacrifice a Thrull to put three time counters on Tourach's Gate. During your upkeep, remove a time counter from Tourach's Gate. If there are no counters on Tourach's Gate, bury it. <0>: Tap land Tourach's Gate enchants. All attacking creatures you control get +2/-1 until end of turn.