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Furnace of Rath

Furnace of Rath

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Tempest

#177 · EN · Rare · 1997-10-14

Browse all 10 printings ↓

Furnace of Rath

{1}{R}{R}{R}

Enchantment

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Artist: John Matson

Color identity: R

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$7.07€3.46

MTGO: 0.12 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

10 printings across 8 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Half-life

Malign War of Blood

Rath of Boros Infinite

furnace of lightning

Sitting by the fire

duress improvement

Furnace of War

20 damage, 10 life

Defensive Assualt

Any Discard Destroys the Hand

Urabrasks Lust

Mogg instent kill

Succubus Dream - Theme Combo

Eureka! I\'ve found the sec... BOOM!

Stuffy Doll. \'Nuff said.

draw and discard your life

Drop the goblin bomb!

3 cards 7 mana 24 damage

600 damage...

Some count of small damage

Heartless FTW

Another Fling Leveler

Add crystal ball and it Works

Urza\'s Beatdown

Painace of Megrification

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernlegal
Predhlegal
Tlrnot legal
Rulings

2005-08-01 If multiple effects modify how damage will be dealt, the player who would be dealt damage or the controller of the creature that would be dealt damage chooses the order to apply the effects. For example, Mending Hands says, “Prevent the next 4 damage that would be dealt to any target this turn.” Suppose a spell would deal 5 damage to a player who has cast Mending Hands targeting themselves. That player can either (a) prevent 4 damage first and then let Furnace of Rath double the remaining 1 damage, taking 2 damage, or (b) double the damage to 10 and then prevent 4 damage, taking 6 damage.

2004-10-04 If a spell or ability damages multiple things, divide up the damage before applying this effect. This means you can’t normally end up with an odd amount of damage on something.

2004-10-04 If you have two of these on the battlefield, the damage is multiplied by 4.

2004-10-04 The multiplied damage counts in all ways as if it came from the original source. Furnace of Rath is not the source.

2004-10-04 The trample rules cause damage to be divided before it is doubled.

Current Oracle text is shown for every printing.


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