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Shah of Naar Isle

Shah of Naar Isle

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Future Sight

#119 · EN · Rare · 2007-05-04

Browse all 1 printings ↓

Shah of Naar Isle

{3}{R}

Creature — Efreet

Trample Echo {0} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature's echo cost is paid, each opponent may draw up to three cards.

Power: 6

Toughness: 6

Artist: Jon Foster

Color identity: R

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.41€0.28
Foil$1.50€2.95

MTGO: 0.02 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Similar to Last Combo (Moded for Multiplayer)

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhlegal
Tlrnot legal
Rulings

2007-05-01 If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).

2007-05-01 If you use Thick-Skinned Goblin’s ability to pay {0} instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.

2007-05-01 When the echo ability resolves, you may pay {0} or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.

Current Oracle text is shown for every printing.


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