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Cytoplast Manipulator

Cytoplast Manipulator

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Teenage Mutant Ninja Turtles Source Material

#5 · EN · Mythic · 2026-03-06

Full art · Borderless · Inverted

Browse all 2 printings ↓

Cytoplast Manipulator

{2}{U}{U}

Creature — Human Wizard Mutant

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.

Power: 0

Toughness: 0

Artist: Peter Laird & Ryan Brown

Color identity: U

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.46€0.36
Foil$1.07€0.90

MTGO: 0.30 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

Mystic Manipulation

A most unwanted shelter

That creature is mine, and that one, and that one...

Format legality
Standardnot legal
Futurenot legal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneernot legal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawllegal
Competitivebrawllegal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhlegal
Tlrnot legal
Rulings

2006-05-01 If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller's control.

2006-05-01 The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn't end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.

Current Oracle text is shown for every printing.


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