| |||||
| You are not logged in [click to login] - [Join For Free!] | |||||
Worms of the EarthWorms of the EarthEnchantment Players can't play lands.
Lands can't enter the battlefield.
At the beginning of each upkeep, any player may sacrifice two lands of their choice or have this enchantment deal 5 damage to that player. If a player does either, destroy this enchantment. Artist: Anson Maddocks Color identity: B Reference prices
Data snapshot 2026-10-23. Not live offers. Use in a combo · Use in a deck Editions & versions1 printings across 1 edition. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-23. Prices vary by seller and condition; — means no quote. No printings match. Try another edition, number, or treatment. Combos using this cardFormat legality
Rulings2008-08-01 If a permanent spell tries to enter as a land during its resolution (for instance, a Clone entering the battlefield as a copy of a Dryad Arbor or an animated Mutavault), it is put into its owner's graveyard instead of entering. It never enters, so abilities that would have triggered on it entering won't trigger. 2006-05-01 In Two-Headed Giant, triggers only once per upkeep, not once for each player. 2004-10-04 If you cast a spell or activate an ability that lets you put a land onto the battlefield, the effect fails. You'll still do everything else the spell or ability tells you to do, such as shuffle the library. 2004-10-04 Land can't enter, so an effect that "puts a land onto the battlefield" won't do anything, and the land will stay where it is. Current Oracle text is shown for every printing.
|