Adventures in the Forgotten Realms
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $0.32 | €0.32 |
| Foil | $0.29 | €0.63 |
MTGO: 0.02 tix
Selected printing
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FlameskullAdventures in the Forgotten Realms FlameskullCreature — Skeleton Flying
This creature can't block.
Rejuvenation — When this creature dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) Power: 3 Toughness: 1 Artist: Xavier Ribeiro Color identity: R Reference prices
MTGO: 0.02 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions6 printings across 3 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Adventures in the Forgotten Realms
MTGO: 0.02 tix Selected printingAdventures in the Forgotten RealmsExtended art
Adventures in the Forgotten Realms Promos
Adventures in the Forgotten Realms Promos
Adventures in the Forgotten Realms Promos
No printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2021-07-23 Exiling Flameskull as its triggered ability resolves isn't optional, but if Flameskull leaves the graveyard before the ability starts resolving, you won't exile it or the top card of your library. 2021-07-23 You must still pay all costs and follow all timing rules for spells cast this way. Likewise, playing lands this way is subject to the normal rules for playing lands. Current Oracle text is shown for every printing.
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