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Gourmand's Talent

Gourmand's Talent

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Bloomburrow Commander

#31 · EN · Rare · 2024-08-02

Browse all 1 printings ↓

Gourmand's Talent

{G}

Enchantment — Class

(Gain the next level as a sorcery to add its ability.) During your turn, artifacts you control are Foods in addition to their other types and have "{2}, {T}, Sacrifice this artifact: You gain 3 life." {2}{G}: Level 2 Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token. {3}{G}: Level 3 Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.

Artist: Fiona Hsieh

Color identity: G

Related cards: Gourmand's Talent Raccoon

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.63€0.63

MTGO: 12.33 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2024-11-08 Food is an artifact type. Even though it appears on some creatures, it's never a creature type.

2024-11-08 Whatever you do, don't eat the delicious cards.

2024-11-08 You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.

2024-07-26 Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

2024-07-26 Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

2024-07-26 Gaining a level is a normal activated ability. It uses the stack and can be responded to.

2024-07-26 Gaining a level won't remove abilities that a Class had at a previous level.

2024-07-26 If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn.

2024-07-26 The artifacts retain any types, subtypes, supertypes, and abilities they have.

2024-07-26 The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn.

2024-07-26 There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

2024-07-26 You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

Current Oracle text is shown for every printing.