Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  

Irma, Part-Time Mutant

Irma, Part-Time Mutant

Click or tap the image to zoom

Teenage Mutant Ninja Turtles Eternal

#12 · EN · Rare · 2026-03-06

Browse all 1 printings ↓

Irma, Part-Time Mutant

{2}{U}

Legendary Creature — Human Mutant Shapeshifter

At the beginning of combat on your turn, Irma becomes a copy of up to one other target creature you control, except her name is Irma, Part-Time Mutant and she has this ability. Then put a +1/+1 counter on her.

Power: 1

Toughness: 1

Artist: Mirko Failoni

Color identity: U

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$3.83€4.34
Foil—€26.24

MTGO: 3.87 tix

Data snapshot 2026-10-23. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-23. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawllegal
Competitivebrawllegal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2026-01-27 Because Irma isn't entering the battlefield when she becomes a copy of another creature, any "When [this creature] enters" or "[This creature] enters with" abilities of the copied creature won't apply.

2026-01-27 If the copied creature has {X} in its mana cost, X is 0.

2026-01-27 If the copied creature is copying something else, then Irma becomes a copy of whatever that creature copied (with the listed exceptions).

2026-01-27 Irma copies exactly what was printed on the original creature and nothing else, with the listed exceptions (unless that creature is copying something else; see below). She doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on.

2026-01-27 You don't have to choose a target for Irma's ability. However, if you do and the target creature is an illegal target as Irma's ability tries to resolve, it won't resolve and none of its effects will happen. Irma won't become a copy of anything else, and you won't put a +1/+1 counter on her.

Current Oracle text is shown for every printing.