Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  

Nowhere to Run

Nowhere to Run

Click or tap the image to zoom

Wizards Play Network 2026

#1 · EN · Rare · 2026-01-23

Browse all 2 printings ↓

Nowhere to Run

{1}{B}

Enchantment

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Artist: Jodie Muir

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.77€0.56
Foil$4.20€2.04

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardlegal
Futurelegal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawllegal
Brawllegal
Competitivebrawllegal
Alchemylegal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2024-09-20 If a spell or ability targeting a creature an opponent controls with a ward ability is on the stack, causing Nowhere to Run to leave the battlefield won't cause that ward ability to trigger.

2024-09-20 If a spell or ability you control targets a creature an opponent controls with hexproof and Nowhere to Run leaves the battlefield while that spell or ability is on the stack, that creature becomes an illegal target for that spell or ability. This includes Nowhere to Run's own triggered ability.

2024-09-20 Ward abilities of creatures your opponents control won't trigger as long as Nowhere to Run is on the battlefield. It doesn't matter whether or not they have hexproof.

Current Oracle text is shown for every printing.