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Tomb of Annihilation

Tomb of Annihilation

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Adventures in the Forgotten Realms Tokens

#22 · EN · Common · 2021-07-23

Browse all 2 printings ↓

Tomb of Annihilation

Dungeon

Trapped Entry — Each player loses 1 life. (Leads to: Veils of Fear, Oubliette) Veils of Fear — Each player loses 2 life unless they discard a card. (Leads to: Sandfall Cell) Sandfall Cell — Each player loses 2 life unless they sacrifice a creature, artifact, or land of their choice. (Leads to: Cradle of the Death God) Oubliette — Discard a card and sacrifice a creature, an artifact, and a land. (Leads to: Cradle of the Death God) Cradle of the Death God — Create The Atropal, a legendary 4/4 black God Horror creature token with deathtouch.

Color identity: Colorless

Related cards: Zombie Ogre Nadaar, Selfless Paladin Bar the Gate Gloom Stalker Wandering Troubadour Veteran Dungeoneer Dungeon Map Radiant Solar Shortcut Seeker Eccentric Apprentice Dungeon of the Mad Mage Acererak the Archlich The Atropal Ranger's Hawk Lost Mine of Phandelver Fifty Feet of Rope Triumphant Adventurer Displacer Beast Find the Path Fates' Reversal Yuan-Ti Fang-Blade Planar Ally Sefris of the Hidden Ways Clattering Skeletons Delver's Torch Secret Door You Find a Cursed Idol Varis, Silverymoon Ranger Barrowin of Clan Undurr Ellywick Tumblestrum Tomb of Annihilation Kick in the Door Precipitous Drop Fly Cloister Gargoyle Midnight Pathlighter Thorough Investigation Immovable Rod Dungeon Descent Yuan-Ti Malison Zalto, Fire Giant Duke Intrepid Outlander

Reference prices

No price available for this printing.

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacynot legal
Paupernot legal
Vintagenot legal
Pennynot legal
Commandernot legal
Oathbreakernot legal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duelnot legal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2021-07-23 Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.

2021-07-23 Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.

Current Oracle text is shown for every printing.