Reality Fracture Commander
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $4.44 | €2.50 |
MTGO: 5.37 tix
Selected printing
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Darksteel AngelDarksteel AngelArtifact Creature — Angel Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them. Power: 4 Toughness: 4 Artist: Chippy Color identity: Colorless Reference prices
MTGO: 5.37 tix Data snapshot 2026-10-23. Not live offers. Use in a combo · Use in a deck Editions & versions2 printings across 1 edition. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-23. Prices vary by seller and condition; — means no quote. Reality Fracture Commander
MTGO: 5.37 tix Selected printingReality Fracture CommanderExtended art
MTGO: 7.09 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2026-08-21 Effects that say the game is a draw, such as that of the card Divine Intervention, are not affected by Darksteel Angel. They'll still work. 2026-08-21 If you control Darksteel Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game. 2026-08-21 No game effect can cause you to lose the game or cause any opponent to win the game while you control Darksteel Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, and so on. You keep playing. 2026-08-21 You can concede a game while Darksteel Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game. (Once you concede, you no longer control a Darksteel Angel, so its ability can't prevent you from losing the game.) Current Oracle text is shown for every printing.
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