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Serpentine Spike

Serpentine Spike

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Battle for Zendikar Promos

#133s · EN · Rare · 2015-10-02

Browse all 2 printings ↓

Serpentine Spike

{5}{R}{R}

Sorcery

Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.

Artist: Jaime Jones

Color identity: R

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Foil$0.46€0.42

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2015-08-25 A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.

2015-08-25 A creature doesn’t necessarily have to be dealt lethal damage by Serpentine Spike to be exiled. After being dealt damage, if it would die for any reason that turn, it’ll be exiled instead.

2015-08-25 Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.

2015-08-25 Devoid works in all zones, not just on the battlefield.

2015-08-25 Each target must be a different creature. You can’t cast Serpentine Spike without three different creatures available.

2015-08-25 If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.

2015-08-25 If one or two of those targets become illegal by the time Serpentine Spike resolves, you can’t change how much damage will be dealt to the remaining legal targets.

2015-08-25 Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.

Current Oracle text is shown for every printing.


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