Magic Origins Promos
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Alhammarret, High ArbiterAlhammarret, High ArbiterLegendary Creature — Sphinx Flying
As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way.
Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield). Power: 5 Toughness: 5 Artist: Richard Wright Color identity: U Reference prices
Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions4 printings across 3 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Magic Origins Promos
Magic Origins
MTGO: 0.02 tix View this printingMagic Origins Promos
No printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2015-06-22 Alhammarret's second ability happens as Alhammarret enters the battlefield. No one can cast spells or activate abilities between the time a card is named and the time that Alhammarret's last ability starts to work. 2015-06-22 Although spells with the chosen name can't be cast, permanent cards with that name can still be put onto the battlefield by a spell or ability. 2015-06-22 If your opponents have no nonland cards in their hands, you can't choose a card name. Alhammarret's last ability won't stop any spells from being cast in that case. 2015-06-22 You choose one card name, not one name per opponent. 2015-06-22 Your opponents can still cast a card with the chosen name face down if it has a morph ability. A card with the chosen name can also be manifested. Current Oracle text is shown for every printing.
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