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Inniaz, the Gale Force

Inniaz, the Gale Force

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#12 · EN · Rare · 2020-07-17

Browse all 2 printings ↓

Inniaz, the Gale Force

{3}{U}{U}

Legendary Creature — Djinn

Flying {2}{W/U}: Attacking creatures with flying get +1/+1 until end of turn. ({W/U} can be paid with either {W} or {U}.) Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Power: 4

Toughness: 4

Artist: Livia Prima

Color identity: U, W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.33€0.29

MTGO: 0.18 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawllegal
Competitivebrawllegal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2020-06-23 If any player controls no nonland permanents, the player to their left doesn’t gain control of anything.

2020-06-23 If you give away a creature you control with flying that attacked, it’s removed from combat. It will still be tapped if it was tapped, so it won’t be able to block.

2020-06-23 In a Two-Headed Giant game, Inniaz’s ability ignores who’s on which team. The leftmost player on each team gains control of a teammate’s permanent, and the rightmost player gains one from the opposing team’s leftmost player. If your teammate gains control of an attacking creature this way, it’s still removed from combat.

2020-06-23 In a two-player game, you exchange control of two permanents of your choice with your opponent.

2020-06-23 Inniaz’s ability resolves before blockers are chosen.

2020-06-23 Inniaz’s ability resolves even if some or all of the attacking creatures lose flying or leave combat before it resolves.

2020-06-23 Inniaz’s ability triggers just once, no matter how many creatures with flying attack beyond the third.

2020-06-23 The control-change effect of Inniaz’s last ability lasts indefinitely. It doesn’t wear off during the cleanup step, and it doesn’t expire if Inniaz leaves the battlefield. In a multiplayer game, a player who leaves the game takes back their permanent and gives back the one they took.

2020-06-23 You choose the permanents to be blown over to other players while Inniaz’s ability is resolving. No player may take actions between the time you make the choices and the time control changes.

Current Oracle text is shown for every printing.