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The Toymaker's Trap

The Toymaker's Trap

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Doctor Who

#677 · EN · Rare · 2023-10-13

Browse all 4 printings ↓

The Toymaker's Trap

{2}{B}

Enchantment

At the beginning of your upkeep, secretly choose a number between 1 and 5 that hasn't been chosen. If you do, an opponent guesses which number you chose, then you reveal the number you chose. If they guessed wrong, they lose life equal to the number they guessed and you draw a card. If they guessed right, sacrifice this enchantment.

Artist: Eric Wilkerson

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Foil$0.51€0.54

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

4 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2023-10-13 If The Toymaker's Trap leaves the battlefield and later returns to the battlefield, it has no memory of which numbers were chosen for its effect before. The same is true if you control a second copy of it.

2023-10-13 To secretly choose a number, write a number from 1 to 5 down without showing it to anyone else.

Current Oracle text is shown for every printing.