Foundations
Borderless · Inverted
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $20.66 | €15.25 |
| Foil | $26.76 | €25.41 |
MTGO: 0.03 tix
Selected printing
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Mossborn HydraBorderless · Inverted Mossborn HydraCreature — Elemental Hydra Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature. Power: 0 Toughness: 0 Artist: Monztre Color identity: G Reference prices
MTGO: 0.03 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions6 printings across 2 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. FoundationsBorderless · Inverted
MTGO: 0.03 tix Selected printingFoundations
MTGO: 0.08 tix View this printingFoundationsBorderless · Inverted
MTGO: 0.03 tix View this printingFoundationsExtended art
MTGO: 0.03 tix View this printingFoundations Promos
Foundations Promos
No printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2024-11-08 A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. 2024-11-08 A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. 2024-11-08 If Mossborn Hydra somehow enters at the same time as one or more other lands you control, its last ability triggers for each of those lands. 2024-11-08 To double the number of +1/+1 counters on Mossborn Hydra, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly. 2024-11-08 Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). Current Oracle text is shown for every printing.
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