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Isolation ZoneIsolation ZoneEnchantment When this enchantment enters, exile target creature or enchantment an opponent controls until this enchantment leaves the battlefield. (That permanent returns under its owner's control.) Artist: Chris Rallis Color identity: W Reference prices
Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions2 printings across 2 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Oath of the Gatewatch
MTGO: 0.04 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2016-01-22 Auras attached to the exiled creature or enchantment will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. 2016-01-22 If Isolation Zone leaves the battlefield before its triggered ability resolves, the target creature or enchantment won’t be exiled. 2016-01-22 If a token is exiled, it ceases to exist. It won’t be returned to the battlefield. 2016-01-22 In a multiplayer game, if Isolation Zone’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack. 2016-01-22 The exiled card returns to the battlefield immediately after Isolation Zone leaves the battlefield. Nothing happens between the two events, including state-based actions. Current Oracle text is shown for every printing.
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