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Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

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Final Fantasy Promos

#115s · EN · Mythic · 2025-06-13

Browse all 6 printings ↓

Sephiroth, Fabled SOLDIER

{2}{B}

Legendary Creature — Human Avatar Soldier

Whenever Sephiroth enters or attacks, you may sacrifice another creature. If you do, draw a card. Whenever another creature dies, target opponent loses 1 life and you gain 1 life. If this is the fourth time this ability has resolved this turn, transform Sephiroth.

Power: 3

Toughness: 3

Sephiroth, One-Winged Angel

Legendary Creature — Angel Nightmare Avatar

Flying Super Nova — As this creature transforms into Sephiroth, One-Winged Angel, you get an emblem with "Whenever a creature dies, target opponent loses 1 life and you gain 1 life." Whenever Sephiroth attacks, you may sacrifice any number of other creatures. If you do, draw that many cards.

Power: 5

Toughness: 5

Artist: Wisnu Tan

Color identity: B

Related cards: Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel Sephiroth, One-Winged Angel Emblem

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Foil$103.89€49.11

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

6 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel — Final Fantasy #382

Final Fantasy

#382 · EN · Mythic

Borderless · Inverted

2025-06-13

Artist: Maji

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$64.65€64.82
Foil$106.09€101.22

MTGO: 0.78 tix

View this printing

Combos using this card

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Format legality
Standardlegal
Futurelegal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawllegal
Brawllegal
Competitivebrawllegal
Alchemylegal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2025-06-06 A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

2025-06-06 A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

2025-06-06 Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

2025-06-06 Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

2025-06-06 If Sephiroth, Fabled SOLDIER and one or more other creatures die at the same time, its last ability will trigger for each of those other creatures. (It won't transform, though.)

2025-06-06 If this card somehow enters the battlefield with its back face up, it didn't transform, so you won't get an emblem.

2025-06-06 If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

2025-06-06 In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.

2025-06-06 The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

2025-06-06 The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

Current Oracle text is shown for every printing.