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Angelic Aberration

Angelic Aberration

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Modern Horizons 3 Commander

#39 · EN · Rare · 2024-06-14

Browse all 1 printings ↓

Angelic Aberration

{5}{W}

Creature — Eldrazi Angel

Devoid (This card has no color.) Flying, vigilance When this creature enters, sacrifice any number of creatures each with base power or toughness 1 or less. Create that many 4/4 colorless Eldrazi Angel creature tokens with flying and vigilance.

Power: 4

Toughness: 4

Artist: Helge C. Balzer

Color identity: W

Related cards: Angelic Aberration Eldrazi Angel

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.64€0.34
Foil—€5.92

MTGO: 0.42 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2024-06-07 A card with devoid is just colorless. It's not colorless and the colors of mana in its mana cost.

2024-06-07 Devoid doesn't affect the color identity of the card for the purposes of the Commander variant. For example, while Abstruse Appropriation is colorless because it has devoid, its color identity is still white and black, and it can't be included in a Commander deck where the commander's color identity doesn't include both white and black.

2024-06-07 Devoid works in all zones, not just on the battlefield.

2024-06-07 If a card loses devoid, it will still be colorless. This is because effects that change an object's color (like the one created by devoid) are considered before the object loses devoid.

2024-06-07 If a creature has a characteristic-defining ability that sets its power and toughness, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power and toughness.

2024-06-07 Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it. If another effect sets a creature's power and toughness to specific numbers or values, those become its base power and toughness. If an effect modifies a creature's power and/or toughness without setting them, that is not included when determining its base power and toughness.

2024-06-07 Other cards and abilities can give a card with devoid a color. If that happens, it's just the new color, not that color and colorless.

2024-06-07 Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power and toughness.

Current Oracle text is shown for every printing.