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Chains of Custody

Chains of Custody

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Foundations Jumpstart

#180 · EN · Common · 2024-11-15

Browse all 3 printings ↓

Chains of Custody

{2}{W}

Enchantment — Aura

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)

Artist: Bruno Biazotto

Color identity: W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.31€0.21

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

3 printings across 3 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneernot legal
Modernnot legal
Legacylegal
Pauperlegal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawllegal
Competitivebrawllegal
Alchemynot legal
Paupercommanderlegal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2022-12-02 Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2022-12-02 If Chains of Custody leaves the battlefield before its second ability resolves, the target permanent won't be exiled.

2022-12-02 If a token is exiled this way, it will cease to exist and won't return to the battlefield.

2022-12-02 If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in exile for the rest of the game.

Current Oracle text is shown for every printing.