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Savage Alliance

Savage Alliance

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Innistrad Remastered

#169 · EN · Uncommon · 2025-01-24

Browse all 2 printings ↓

Savage Alliance

{2}{R}

Instant

Escalate {1} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Creatures target player controls gain trample until end of turn. • Savage Alliance deals 2 damage to target creature. • Savage Alliance deals 1 damage to each creature target opponent controls.

Artist: Johann Bodin

Color identity: R

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.18€0.08
Foil$0.22€0.11

MTGO: 0.04 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2016-07-13 Additional costs don't affect a spell's mana value.

2016-07-13 Effects that reduce the cost of spells reduce the total cost, including any escalate costs added.

2016-07-13 If an effect allows you to cast a spell that has escalate without paying its mana cost, you pay escalate costs for that spell if you choose more than one mode.

2016-07-13 If one target of an escalate spell becomes illegal, the other targets will still be affected. If all of the targets become illegal, the spell won't resolve.

2016-07-13 If two of the chosen modes of an escalate spell target a creature, you may choose the same creature for each mode's target, or choose different creatures. The same is true if the chosen modes target a player (or opponent).

2016-07-13 If you choose the second and third modes, and the targeted creature is controlled by the targeted opponent, that creature will take 2 plus 1 damage for a total of 3 damage. An ability that triggers whenever that creature is dealt damage will trigger twice.

2016-07-13 When determining how much damage a creature with trample may assign to the player or planeswalker it's attacking, take into account damage that has already been dealt to the blocking creatures. For example, a 4/4 creature with trample blocked by a 4/4 creature with 2 damage marked on it may assign 2 damage to that creature and 2 damage to the defending player.

2016-07-13 You can't choose any one mode multiple times.

2016-07-13 You choose all of your modes at once. You can't wait to perform one mode's actions and then decide to choose more modes.

Current Oracle text is shown for every printing.