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Life Insurance

Life Insurance

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New Capenna Commander

#74 · EN · Rare · 2022-04-29

Browse all 6 printings ↓

Life Insurance

{3}{W}{B}

Enchantment

Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Whenever a nontoken creature dies, you lose 1 life and create a Treasure token.

Artist: Brian Valeza

Color identity: B, W

Related cards: Treasure Life Insurance

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.31€0.29

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

6 printings across 5 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2024-01-12 The amount of life you gain from extort is based on the total amount of life lost, not necessarily the number of opponents you have. For example, if your opponent's life total can't change (perhaps because that player controls Platinum Emperion), you won't gain any life.

2024-01-12 The extort ability doesn't target any player.

2024-01-12 The extort ability resolves before the spell that caused it to trigger. The ability resolves even if that spell is countered.

2024-01-12 You may pay {W/B} a maximum of one time for each extort triggered ability. You decide whether to pay when the ability resolves.

Current Oracle text is shown for every printing.