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Pick-a-Beeble

Pick-a-Beeble

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Unfinity

#223e · EN · Common · 2022-10-07

Browse all 6 printings ↓

Pick-a-Beeble

Artifact — Attraction

Visit — Roll a six-sided die. Put a number of luck counters on Pick-a-Beeble equal to the result and create a Treasure token. Then if there are six or more luck counters on Pick-a-Beeble, claim the prize! Prize — Create two Treasure tokens, then sacrifice Pick-a-Beeble and open an Attraction.

Artist: Dave Greco

Color identity: Colorless

Related cards: Treasure Pick-a-Beeble

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.16€0.20
Foil$0.39€0.38

Data snapshot 2026-10-23. Not live offers.

Use in a combo · Use in a deck

Editions & versions

6 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-23. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacynot legal
Paupernot legal
Vintagenot legal
Pennynot legal
Commanderlegal
Oathbreakerbanned
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommanderlegal
Duelbanned
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2022-10-07 Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

2022-10-07 If a die is rerolled, the original roll essentially never happened: it doesn't cause any abilities to trigger, and no effect that cares about die rolls will consider it.

2022-10-07 If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

2022-10-07 Results can be numbers not ordinarily possible on a six-sided die. Spells like Scooch can change the result to 0 or 7, for example.

2022-10-07 Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

2022-10-07 Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

Current Oracle text is shown for every printing.