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Citadel SiegeCitadel SiegeEnchantment As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. Artist: Steven Belledin Color identity: W Reference pricesNo price available for this printing. Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions6 printings across 5 editions. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Midnight Hunt Commander
Commander 2021
Commander Anthology Volume II
Commander 2016
Fate Reforged
MTGO: 0.02 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2014-11-24 Each Siege will have one of the two listed abilities, depending on your choice as it enters the battlefield. 2014-11-24 Each of the last two abilities is linked to the first ability. They each refer only to the choice made as a result of the first ability. If a permanent enters the battlefield as a copy of one of the Sieges, its controller will make a new choice for that Siege. Which ability the copy has won't depend on the choice made for the original permanent. 2014-11-24 The words “Khans” and “Dragons” are anchor words, connecting your choice to the appropriate ability. Anchor words are a new rules concept. “[Anchor word] — [Ability]” means “As long as you chose [anchor word] as this permanent entered the battlefield, this permanent has [ability].” Notably, the anchor word “Dragons” has no connection to the creature type Dragon. Current Oracle text is shown for every printing.
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