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Call the Spirit Dragons

Call the Spirit Dragons

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Tarkir: Dragonstorm

#309 · EN · Mythic · 2025-04-11

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Call the Spirit Dragons

{W}{U}{B}{R}{G}

Enchantment

Dragons you control have indestructible. At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.

Artist: Dibujante Nocturno

Color identity: B, G, R, U, W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$5.34€3.26
Foil$9.56€5.45

MTGO: 0.03 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

4 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

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Format legality
Standardlegal
Futurelegal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawllegal
Brawllegal
Competitivebrawllegal
Alchemylegal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2025-04-04 Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.

2025-04-04 If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.

2025-04-04 The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.

Current Oracle text is shown for every printing.