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Armament Corps

Armament Corps

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Khans of Tarkir

#165 · EN · Uncommon · 2014-09-26

Browse all 2 printings ↓

Armament Corps

{2}{W}{B}{G}

Creature — Human Soldier

When this creature enters, distribute two +1/+1 counters among one or two target creatures you control.

Power: 4

Toughness: 4

Artist: Steven Belledin

Color identity: B, G, W

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.05€0.06
Foil$0.17€0.15

MTGO: 0.04 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawllegal
Competitivebrawllegal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2014-09-20 The enters-the-battlefield ability can target Armament Corps itself.

2014-09-20 You choose how the counters will be distributed as you put the ability on the stack. Notably, if you choose to put one +1/+1 counter on each of two target creatures, and one of those creatures becomes an illegal target in response, the +1/+1 counter that would’ve gone on that creature is lost. It can’t be put on the remaining legal target.

Current Oracle text is shown for every printing.


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