Skip to content
MTGCombos
MenuClose

Share your combos and save your decks.

Join for freeLog in
Magic The Gathering Combos

Home     Submit A Combo     Deck Builder     Forums     Picture Guess     Help

You are not logged in [click to login] - [Join For Free!]  

Aminatou, the Fateshifter

Aminatou, the Fateshifter

Click or tap the image to zoom

Treasure Chest

#70763 · EN · Mythic · 2018-12-06

Browse all 8 printings ↓

Aminatou, the Fateshifter

{W}{U}{B}

Legendary Planeswalker — Aminatou

+1: Draw a card, then put a card from your hand on top of your library. −1: Exile another target permanent you own, then return it to the battlefield under your control. −6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou controlled by the next player in the chosen direction. Aminatou, the Fateshifter can be your commander.

Loyalty: 3

Artist: Seb McKinnon

Color identity: B, U, W

Reference prices

MTGO: 3.74 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

8 printings across 6 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2018-07-13 Aminatou's second ability can target any permanent you own, including those another player controls.

2018-07-13 As Aminatou's third ability resolves, you choose a direction, then each player takes control of their new permanents at the same time.

2018-07-13 If a token is exiled this way, it will cease to exist and won't return to the battlefield.

2018-07-13 In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. The effect of Aminatou's third ability stops applying to all permanents that player controlled and control of them reverts to their previous controller.

2018-07-13 In a two-player game, each player gains control of each permanent the other controls (aside from Aminatou) no matter which direction you choose.

2018-07-13 Once the exiled permanent returns, it's considered a new object with no relation to the object that it was. Auras attached to the exiled permanent will be put into their owners' graveyards. Equipment attached to the exiled permanent will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

2018-07-13 The effect of Aminatou's third ability lasts indefinitely. It continues to apply after Aminatou (or her controller) leaves the game.

2018-07-13 You draw a card and put one back all while Aminatou's first ability is resolving. Nothing can happen between the two, and no player may choose to take actions.

Current Oracle text is shown for every printing.