Fallout
Showcase · Inverted
| Finish | USD | EUR |
|---|---|---|
| Foil | $20.07 | €6.51 |
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Armory PaladinShowcase · Inverted Armory PaladinCreature — Human Knight Trample
Whenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn. Power: 3 Toughness: 3 Artist: Chad Weatherford Color identity: R, W Reference prices
Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions4 printings across 1 edition. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. FalloutShowcase · Inverted
Fallout
MTGO: 0.54 tix View this printingFalloutShowcase · Inverted
MTGO: 2.62 tix View this printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2024-03-08 If the card exiled with Armory Paladin’s last ability is an Aura or Equipment card, casting it will cause Armory Paladin’s last ability to trigger again. 2024-03-08 Once Armory Paladin’s last ability resolves, it doesn’t matter what happens to Armory Paladin after that. You’ll still be able to play the exiled card until the end of your next turn. 2024-03-08 You pay all costs and follow all normal timing rules for a card played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty. Current Oracle text is shown for every printing.
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