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Soul-Strike Technique

Soul-Strike Technique

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The List

#MH1-30 · EN · Common · 2019-11-07

Browse all 2 printings ↓

Soul-Strike Technique

{1}{W}

Enchantment — Aura

Enchant creature Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Artist: Joe Slucher

Color identity: W

Related cards: Soul-Strike Technique Manifest

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.31€0.08

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 2 editions. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernlegal
Legacylegal
Pauperlegal
Vintagelegal
Pennylegal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommanderlegal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrlegal
Rulings

2019-06-14 A permanent that turns face up changes characteristics but is otherwise the same permanent. Turning a permanent face up doesn’t change whether that permanent is tapped or untapped. Spells and abilities that were targeting that permanent still target it, and Auras and Equipment that were attached to the permanent are still attached to it. If anything now targets or is attached to the creature illegally, the game rules will clean this up as appropriate.

2019-06-14 Any time you have priority, you may turn a manifested creature face up by revealing that it’s a creature card (ignoring any type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.

2019-06-14 At any time, you can look at a face-down permanent you control. You can’t look at face-down permanents you don’t control unless an effect instructs you to do so.

2019-06-14 Because face-down creatures don’t have a name, they can’t have the same name as any other creature or share any creature types with any other creature, even another face-down creature.

2019-06-14 Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.

2019-06-14 If a face-down permanent you control leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.

2019-06-14 If an effect tries to return a face-down creature to the battlefield after it leaves (such as Astral Drift’s delayed triggered ability), that effect returns the card face up. If it tries to put an instant or sorcery card onto the battlefield this way, that card remains in its current zone instead.

2019-06-14 The face-down characteristics of a permanent are copiable values. If another object becomes a copy of a face-down creature or if a token is created that’s a copy of a face-down creature, that new object is a 2/2 colorless face-up creature with no abilities.

2019-06-14 The face-down permanent is a 2/2 creature with no name, mana cost, creature types, or abilities. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant or change any of these characteristics.

Current Oracle text is shown for every printing.