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Buzzard-Wasp Colony

Buzzard-Wasp Colony

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Avatar: The Last Airbender

#88 · EN · Uncommon · 2025-11-21

Browse all 1 printings ↓

Buzzard-Wasp Colony

{3}{B}

Creature — Bird Insect

Flying When this creature enters, you may sacrifice an artifact or creature. If you do, draw a card. Whenever another creature you control dies, if it had counters on it, put its counters on this creature.

Power: 2

Toughness: 2

Artist: Thomas Chamberlain-Keen

Color identity: B

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.09€0.09
Foil$0.21€0.12

MTGO: 0.03 tix

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

1 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardlegal
Futurelegal
Historiclegal
Timelesslegal
Gladiatorlegal
Pioneerlegal
Modernlegal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawllegal
Brawllegal
Competitivebrawllegal
Alchemylegal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2025-10-02 Buzzard-Wasp Colony's last ability doesn't cause you to move counters from the creature that died onto it. Rather, you put the same number of each kind of counter the creature had when it died onto Buzzard-Wasp Colony.

2025-10-02 Buzzard-Wasp Colony's last ability puts all counters that were on the creature that died onto Buzzard-Wasp Colony, not just its +1/+1 counters.

2025-10-02 If another creature you control has -1/-1 counters on it when it dies, Buzzard-Wasp Colony's ability will include those as well. This may result in Buzzard-Wasp Colony dying.

2025-10-02 If enough -1/-1 counters are put on a creature you control at the same time to make its toughness 0 or less, Buzzard-Wasp Colony's last ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto Buzzard-Wasp Colony.

2025-10-02 You may end up putting the appropriate counters on more than one permanent. For example, if you control two Buzzard-Wasp Colonies when a creature dies, you'll put the appropriate number of each kind of counter onto both of them.

Current Oracle text is shown for every printing.