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Phantom Steed

Phantom Steed

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Forgotten Realms Commander

#18 · EN · Rare · 2021-07-23

Browse all 2 printings ↓

Phantom Steed

{3}{U}

Creature — Horse Illusion

Flash When this creature enters, exile another target creature you control until this creature leaves the battlefield. Whenever this creature attacks, create a tapped and attacking token that's a copy of the exiled card, except it's an Illusion in addition to its other types. Sacrifice that token at end of combat.

Power: 4

Toughness: 3

Artist: Brian Valeza

Color identity: U

Related cards: Phantom Steed Copy

Reference prices

Reference prices by finish and currency
FinishUSDEUR
Nonfoil$0.46€0.45

Data snapshot 2026-10-22. Not live offers.

Use in a combo · Use in a deck

Editions & versions

2 printings across 1 edition. Choose a printing to view its artwork and details.

Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote.

Combos using this card

No combos yet.

Format legality
Standardnot legal
Futurenot legal
Historicnot legal
Timelessnot legal
Gladiatornot legal
Pioneernot legal
Modernnot legal
Legacylegal
Paupernot legal
Vintagelegal
Pennynot legal
Commanderlegal
Oathbreakerlegal
Standardbrawlnot legal
Brawlnot legal
Competitivebrawlnot legal
Alchemynot legal
Paupercommandernot legal
Duellegal
Oldschoolnot legal
Premodernnot legal
Predhnot legal
Tlrnot legal
Rulings

2021-07-23 Although the token created by the triggered ability is attacking, it was never declared as an attacking creature (for the purposes of abilities that trigger whenever a creature attacks, for example).

2021-07-23 Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “As [this creature] enters the battlefield” or “[This creature] enters the battlefield with” abilities of the copied creature will also work.

2021-07-23 Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

2021-07-23 If Phantom Steed leaves the battlefield before its ability resolves, the target creature won't be exiled.

2021-07-23 If Phantom Steed somehow exiles a noncreature card, such as an animated land, it will still create a copy of that card when it attacks. It enters the battlefield tapped and will be sacrificed at the end of combat. However, it is not attacking and it is not an Illusion.

2021-07-23 If a token is exiled this way, it will cease to exist and won't return to the battlefield. Phantom Steed's last ability won't create any tokens.

2021-07-23 If the exiled card has {X} in its mana cost, X is 0.

2021-07-23 Phantom Steed has received a nonfunctional update to its wording. The printed card refers to the “exiled creature.” The corrected text (“exiled card”) is included above.

2021-07-23 You declare which player or planeswalker the token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker Phantom Steed is attacking.

Current Oracle text is shown for every printing.


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