Modern Horizons 3 Commander
| Finish | USD | EUR |
|---|---|---|
| Nonfoil | $18.44 | €11.96 |
| Foil | — | €0.02 |
MTGO: 26.73 tix
Selected printing
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Eldrazi ConfluenceEldrazi ConfluenceInstant Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add Artist: Hristo D. Chukov Color identity: Colorless Related cards: Eldrazi Confluence Eldrazi Scion Reference prices
MTGO: 26.73 tix Data snapshot 2026-10-22. Not live offers. Use in a combo · Use in a deck Editions & versions1 printings across 1 edition. Choose a printing to view its artwork and details. Reference prices · Data snapshot 2026-10-22. Prices vary by seller and condition; — means no quote. Modern Horizons 3 Commander
MTGO: 26.73 tix Selected printingNo printings match. Try another edition, number, or treatment. Combos using this cardNo combos yet. Format legality
Rulings2024-06-07 If a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes. 2024-06-07 If a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target. 2024-06-07 If all targets for the chosen modes become illegal before a Confluence resolves, the spell will be countered and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets. 2024-06-07 If the same mode is chosen more than once, you choose their relative order as you cast the spell. For example, if you choose the second mode of Eldrazi Confluence more than once, you choose the relative order to exile and return the target nonland permanents. 2024-06-07 No matter which combination of modes you choose, you always follow the instructions in the order they are written. 2024-06-07 No player can cast spells or activate abilities in between the modes of a resolving spell. Any abilities that trigger won't be put onto the stack until a spell is done resolving. 2024-06-07 You choose the modes as you cast the spell. Once modes are chosen, they can't be changed. Current Oracle text is shown for every printing.
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